Give + Take
Conversation Card Game Branding


Given a theme to construct a branding, I constructed a conversation card game that stresses the importance of emotional communication. Branding and marketing have been created to promote both my fictional product and my designs as a designer. Project requirements included a logo design, a primary deliverable (conversation card deck), and at least 5 other supporting deliverables.
I felt very connected to this work, as I chose this subject myself for my senior project. Being able to utilize my learned skills into creating my own brand, as well as applying my own personal design preferences, has been both refreshing and enlightening.




The work for Give + Take’s branding was included in the 2026 Senior Gallery show for the MTSU Graphic Design department. Gallery spaces were pre-designed and set up in a 30’ x 10’ setup. 

All deliverables were required to be displayed. 
















Skills Applied:

• Brand Guide Design Development (Brand Pitch Link)

• Mobile Interface Design (Prototype Link)

• Logo Design

• Social Media Design

• Adobe Photoshop Proficiency




An accompanying app interface was made to mirror the gameplay of the card game.

A link to the game file’s prototype is included in the “Skills Applied” section above, as well as in the QR code shown below.